Microsoft just redesigned Microsoft.com/design and put a few of our smiling faces up on it. You have to scroll down to find me, but there I am: https://www.microsoft.com/en-us/design/community I’m also pretty proud that the Red Burns quote made it through. That’s my shout out to ITP and our great leader. We took a photo for [...]
The notes and code from my ongoing 4-week Intro to Creative Coding (with Processing) are here.
I read that Zach Gage made Ridiculous Fishing with OpenFrameworks, with heavy usage on the ofxSpriteSheetRenderer. I had never heard of them before, so I’m catching up. Sprite Sheet Renderers are usually built into game engines, but nice folks have found a way to use them with OF + iOS. Here’s a good starter tutorial [...]
More on girls and boys in this Fast Company article. “In tests, on average boys show more interest in games like Lego, and girls are more interested in dolls, acting out social stories where they inject emotions and thoughts into the plastic figures. Lego is just one example of systemizing; this is the drive to [...]
An amazing rant from a smart little girl.
This is an article from Businessweek about Lego’s new line targeted at little girls. While I don’t agree with the pinkification of a beloved childhood toy, there are some really good tidbits about what the anthropologists learned studying the differences between how girls play vs. boys. In the last few years Lego has been making [...]
Such a contrast to the new Lego line for girls. Is the girl in the last one relaxing in her backyard jacuzzi with a martini? Boy’s lego has pirates, firemen, ROBOTS, and little girls have what looks like Kim Kardashian’s tuesday afternoon. Read more about it here.
This article, called “Why Do Designer Toys Suck So Badly?” is a sobering rant from a frustrated parent. “Despite appearances, Automoblox are a trophy toy: all looks, no lesson. And as I survey the field of design toys for kids, I see too many other wooden, bright, no-battery, retro, expensive items that seem like no [...]