I read that Zach Gage made Ridiculous Fishing with OpenFrameworks, with heavy usage on the ofxSpriteSheetRenderer.
I had never heard of them before, so I’m catching up. Sprite Sheet Renderers are usually built into game engines, but nice folks have found a way to use them with OF + iOS.
Here’s a good starter tutorial that comes in 3 digestible parts: What are Sprite Sheets?
Chris O’ Shea’s OfxSpriteSheet, the forum discussion
OfxSprite, which has a quick tutorial
ofxSpriteSheetRenderer and a discussion
I should probably start categorizing my posts now.